The player gets to choose the first name of the child, either accepting the spouse’s suggestion or selecting their own. Once nine months pass, the child is born, with even odds between male and female children. The main base serves as a hub from which players can more easily interact with their families, companions, and private forces.įamilies now have greater options available to them, as when a player character visits a spouse in their main base house, there is a chance that the two will conceive a child. This new option can be accessed from the city in which the player character is currently lives. Players can only change their titles once every 90 in-game days from the pool of titles currently unlocked.Īnother new feature added to the game is the main base. These new options are generally accessed from the new icon added to whichever city the player's character is currently located. Should a player change their title, they will lose the benefits of the older in place of the newer. A player can only access these new features while they possess the title to which the skill or ability belongs. New techniques, private forces whom only the player can command, more effective ways to force rival factions to the negotiation table are all gained from these new titles. Fulfilling either condition under these prestige titles can also win a scenario.Įach prestige title offers different bonuses to the player. Instead, the Patriot class strives to gain enough renown (4,000) that they are recognized across the land and the Merchant tries to earn enough money (500,000) to become the most powerful merchant to ever live. The last two are independent categories, devoid of trying to conquer China. The first four are advanced by performing actions tied to those services within a faction the player either joined or rules. These titles are often very similar to a standard title, with a few mild alterations. Important and influential officers often have unique Prestige titles available to only themselves. Four groups are only accessible while serving or leading a faction, while the other two can only be earned while operating as an independent force. The titles are split into six major categories. These titles are tiered, offering greater reward for longer use. Debates, duels, battles, negotiations, etc all contribute to unlocking new ranks. In this system, players can earn titles for different roles by the actions that they perform. One of the largest additions to the game is the new prestige system. Now officers' stats and personality more clearly define their actions during these standoffs, making them far more predictable. Some of the new additions include a prestige system, a main base for just the player character and those they've bonded, and new defensive fortifications and strategies to employ during battle.Īn overhaul to the Duel and Debate system was made alongside these new mechanics.
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